

This guide gives an overview of the Closing the Eye Mage Tower Challenge, including an overview for the encounter and tips and tricks!Īrchmage Xylem - Closing the Eye Mage Tower Challenge One of the possible encounters is the Closing the Eye, where players will fight Archmage Xylem. Written by Ryan Woodrow on behalf of GLHF.During Legion Timewalking weeks, the Mage Tower Challenge becomes active.
#Ff14 eye for an eye Patch#
You can view the full list of patch notes on the official Final Fantasy XIV website. Rather than sit here and explain every little thing, we’ll give you the full list of fixes and let you draw your own conclusions.Īn issue when playing as dragoon wherein the effect of Right Eye granted by Dragon Sight is removed when the target party member under the effect of Left Eye is incapacitated.Īn issue on the island sanctuary wherein certain animals did not appear despite meeting the requirements to find them.Īn issue on the island sanctuary wherein grazing animals were placed outside the pasture.Īn issue on the island sanctuary wherein the workshop and granary did not function as intended under certain conditions.Īn issue wherein the islekeep’s index could be accessed outside of the island sanctuary under certain conditions.Īn issue on the island sanctuary wherein name plates erroneously displayed in situations where they should not.Īn issue wherein players who entered an instanced duty or logged out of the game while on an island sanctuary would return to the island at a different location under certain conditions.Īn issue on the island sanctuary wherein certain achievements could not be earned despite meeting their requirements.Īn issue on the island sanctuary wherein online status would not automatically change between “Online” and “Away from Keyboard.”Īn issue when using the glamour dresser wherein executing the /isearch command with a large number of items in the dresser and Armoire forcibly closed the game client.Īn issue wherein the Rowena’s representative NPC in Foundation would not allow the exchange of certain materia.Īn issue wherein equipping Isle Farmhand’s Boots together with certain other gear caused their graphics to display incorrectly.Īn issue wherein the music played using the Stigma Orchestrion Roll and Toll of the Bells Orchestrion Roll were erroneously switched.Īn issue wherein a blank confirmation prompt would appear when requesting gear repairs under certain conditions.Īn issue wherein the cost of teleporting from the Stygian Insenescence Cells was incorrect.Īn issue when using group pose wherein characters using certain emotes would not stop moving when paused under certain conditions.Īn issue when portraits linked to multiple gear sets were transferred from the beta version to the official version wherein any edits made to said portraits were applied to all linked gear sets.Īn issue wherein the Dynamic Resolution function (β version) was not achieving the expected effect even with the setting enabled. This was likely the main focus for this update, as the list of bug fixes is bigger than usual. The patch notes don’t even specify if it’s brighter or dimmer now. The Pendant Wall Light is a furnishing item, and it’s had its illumination adjusted. Pendant Wall Light adjusted - Final Fantasy 14 Here is the full list of new potency values for each action or trait. Paladin and Marauder/Warrior have both been the focus of tweaks this time around, and if you play those jobs then you’ll be pleased to know that it’s buffs across the board. Now a look at what MMORPGs are really all about – numbers. That’ll make life a little bit easier for everyone who takes on the challenge.Īction and trait adjustments - Final Fantasy 14 When you enter the raid you’ll be granted the power of the Echo, which grants a 10% boost to maximum HP, damage dealt, and healing potency.

That isn’t the only raid to have tweaks, as Pandaemonium: Asphodelos (Savage) is giving players a helping hand too. The patch notes detail that this was due to a much longer testing period than usual, meaning the testing team got too skilful at the raid for regular players.

In short, the team that tested this raid was too good at it, which led to the raid being balanced for a higher skill level than was intended. The Savage version of the Abyssos raid, added in 6.2 has been reduced by roughly 1% for quite a funny reason.
#Ff14 eye for an eye update#
While we’re all sitting around waiting for the 6.25 update to really give us something to sink our teeth into, we’ll talk you through everything this update did, just so you’re in the know. The game is now live once more and the FFXIV patch notes have shown us that this was just a minor patch, as we expected it would be. Final Fantasy XIV has just undergone a period of extended downtime while the latest 6.21 update is installed.
